Confidence - (19-20.11 2009 Warszawa)
Language: polski | engish


Gynvael Coldwind

Topic: Practical security in computer games

Language: English

Bio:
Researcher z Hispasec, autor bloga http://gynvael.coldwind.pl/

 

Abstract:
Underneath the shiny graphics and 3D sound of the modern multiplayer games lies a normal network client-server type application, that doesn’t differ much from your basic SMB client or even a web browser. As we know, other network client/server programs are targets for different malicious attacks that sometime result in changing a healty machine into a botnet zombie. Are the multiplayer games also a target for such attacks? Maybe they are too well written and do not contain vulnerabilities? Or maybe the attackers have missed that part of the software universe? During the lecture I’ll try to answer these questions.
The lecture will not focus on game cheats nor anti-piracy protections (which do not work anyway).